Full ANSIfication with prototypes.
authorEric S. Raymond <esr@thyrsus.com>
Thu, 22 Aug 2013 22:30:23 +0000 (18:30 -0400)
committerEric S. Raymond <esr@thyrsus.com>
Thu, 22 Aug 2013 22:30:23 +0000 (18:30 -0400)
commit3c9a0d3870ef5b14489c1be720cdee68f665a6ad
treed6f28b25bb2ea09812f3bd52ebe88212f278841c
parent5fe3417c5057ec6b53da92ef50fbef5fc12f4679
Full ANSIfication with prototypes.

This seems to fix the core dump when a satellite bounced off the world edge,
What had been happening was that the bounce() gfunction was somehow getting
passed the unsigned ppositive values of the negative integer constants in its
actuals.
13 files changed:
attack.c
compmove.c
display.c
edit.c
empire.c
game.c
main.c
map.c
math.c
object.c
term.c
usermove.c
util.c