out-maneuver them.</para>
<para>You ski until something bad happens to you. Your final score is based on
-how far you have skiied, how many jumps you made, how many Snomen have melted
+how far you have skiied, how many jumps you made, how many Yetis have melted
during your run, and how healthy you are when are finished.</para>
<para>These characters represent the things that you see on the slope
<variablelist remap='IP'>
<varlistentry>
- <term>R</term>
+ <term>r</term>
<listitem>
<para>Turn to the right. If you were going straight down, this will
make you go one space to the right every turn. If you type "R" again,
</listitem>
</varlistentry>
<varlistentry>
- <term>L</term>
+ <term>l</term>
<listitem>
<para>Turn left. Exactly the same as turning right, but totally
opposite.</para>
</listitem>
</varlistentry>
<varlistentry>
- <term>J</term>
+ <term>j</term>
<listitem>
<para>Jump. When jumping, you don't have the "?" on the right for each
line you jump over, so you can't enter a command for it. You can't
</listitem>
</varlistentry>
<varlistentry>
- <term>H</term>
+ <term>h</term>
<listitem>
<para>Hop. A hop is half a jump.</para>
</listitem>
</varlistentry>
<varlistentry>
- <term>T</term>
+ <term>t</term>
<listitem>
<para>Teleport through hyperspace. This transports you to somewhere
else on the slope, but you might materialize way up in the air and
</listitem>
</varlistentry>
<varlistentry>
- <term>I</term>
+ <term>i</term>
<listitem>
<para>Launch ICBM with nuclear warhead. If your backpack is working well,
an ICBM will be launched from it towards the Yeti, travelling at
</listitem>
</varlistentry>
<varlistentry>
- <term>D</term>
+ <term>d</term>
<listitem>
<para>Cast spell to summon the Fire Demon to this material plane. If
the alternate universes are in a synchronous phase, the Fire Demon
</varlistentry>
</variablelist>
-<!-- Correspondence: resumix!stevans@decwrl.dec.com -->
-
<para>Good luck, and happy skiing!</para>
</refsect1>
<refsect1 id='author'><title>AUTHOR</title>
-<para>Mark Stevans, for Roy's Games, Inc.
-Color support and the invisible shell monster by Eric S. Raymond
+<para>Mark Stevans, for Roy's Games, Inc. Python implementation,
+color support and the invisible shell monster by Eric S. Raymond
<email>esr@thyrsus.com</email>.</para>
-
-<para>This document describes <application>Ski!</application> Version
-6.2 of December, 2003 (modified for color support by ESR).</para>
</refsect1>
<refsect1 id='diagnostics'><title>DIAGNOSTICS</title>