From: Eric S. Raymond Date: Wed, 24 Dec 2003 20:54:51 +0000 (+0000) Subject: Initial revision X-Git-Tag: 2-8~8 X-Git-Url: http://thyrsus.com/gitweb/?a=commitdiff_plain;h=d178000a9514368eeccf31427165d45ed115bb16;p=bluemoon.git Initial revision --- diff --git a/bluemoon.xml b/bluemoon.xml new file mode 100644 index 0000000..963037e --- /dev/null +++ b/bluemoon.xml @@ -0,0 +1,53 @@ + + + + +blue +6 +Nov 31 1994 + + +blue +Blue Moon card solitaire + + + + + blue + + + + +DESCRIPTION + +This 52-card solitaire starts with the entire deck shuffled and +dealt out in four rows. The aces are then moved to the left end of +the layout, making 4 initial free spaces. You may move to a space +only the card that matches the left neighbor in suit, and is one +greater in rank. Kings are high, so no cards may be placed to their +right (they create dead spaces). + +When no moves can be made, cards still out of sequence are +reshuffled and dealt face up after the ends of the partial sequences, +leaving a card space after each sequence, so that each row looks like +a partial sequence followed by a space, followed by enough cards to +make a row of 14. + +A moment's reflection will show that this game cannot take more +than 13 deals. A good score is 1-3 deals, 4-7 is average, 8 or more is +poor. + + +AUTHORS + +Originally written by Tim Lister. Visual user interface and +color support by Eric S. Raymond <esr@snark.thyrsus.com>. The +ncurses version was written in November 1994. See http://www.tuxedo.org/~esr/ for +updates, also other software and resources by ESR. + + + +