From 40c0ee3ba4d3326acce3dcc98ec2da9a4bb384ba Mon Sep 17 00:00:00 2001 From: "Eric S. Raymond" Date: Tue, 26 Mar 1996 16:57:14 +0000 Subject: [PATCH] Added comment on the origin of the game. --- bluemoon.c | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/bluemoon.c b/bluemoon.c index 3d54fb8..07b57d6 100644 --- a/bluemoon.c +++ b/bluemoon.c @@ -12,6 +12,17 @@ * Compile this with the command `cc -O blue.c -lcurses -o blue'. For best * results, use the portable freeware ncurses(3) library. On non-Intel * machines, SVr4 curses is just as good. + * + * Upon reading this code, Tim Lister wrote: + +> I have come to the conclusion that it looks like a C port of a game +> I wrote many, many moons ago in GFA BASIC (one of the best versions of +> BASIC written) for the Atari ST. I am not sure whether I gave a +> copy of it to anyone and I am at a loss to explain how it +> managed to find its way onto the Internet. Ah well, may you live +> in interesting times as the Chinese curse goes... + + * */ #include -- 2.43.0